SET CUBE MAPPING ON
This command will apply a cube map to the specified object. A cube map will give the impression of a reflective surface over the object. The images used specify a texture on each side of the object to be affected, which combine to create a 3D texture from which the reflective parts can be mapped to the object. Cube maps take up a lot of video memory so use this feature with care.
SYNTAX
SET CUBE MAPPING ON Object Number, Face1, Face2, Face3, Face4, Face5, Face6
RELATED INFO
BASIC3D Commands Menu
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EXAMPLE
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